Asked this in a post about something else but thought it might stand out a bit as its own,so.
I have a question about tiling. I have put a background layer of stars (for paralax) Then 2 more layers for platforms (for 3d look). My stage is around 5000x5000 pixels (including the platforms layer which is one solid piece as a background behaviour). I know this is too big to run well, and wont display in some browsers (mobile in particular).
What is the best way to split into tiles? Would I just use photoshop (my mainstay app) to cut into say 1024x1024 tiles and then just line them up in Construct 2? If so what is the best way to get perfect alignment? And how will this effect how the level is displayed and accessed by resources?
Do I have the whole tile thing completely wrong or is this the way it is done?