In game everything is offset by one pixel down and to the right, but in the editor it looks fine.
Obviously I can just work around this by manuall making objects in the editor offset, but I'd rather have it just work. :/
Here's the file > mediafire.com/download/1b3g9dibj6bd11a/TILEMAPOFFSET.capx
Thanks in advance.
P.S. Oh, sorry the project is a bit of a mess. The objects and tilemap in question are on Layer 3.
Also it seems the player character is a pixel off the ground, even when I move the tilemap into the right position. ;-;