Tilemap JSON, question...

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Enchanted Forest & Cave 16x16 Tilemap with Environment Sprites
  • Hi everybody,

    I start to use a Tilemap, I think is the best way to make a good performance on mobile.

    My idea it's like that, I have 3 tilemap with 700 width. These tilemaps are a collision of the player.

    I need, when the player.X is on a specific number layout.X, to load a new tile to one of my tilemap.

    now, i tried to make a file.json like that:

    {"c2tilemap":true,"width":24,"height":62,"data":"328x-1,12,3x0,11,19x-1,14,3x-1,13,19x-1,14,3x-1,13,16x-1,12,10x0,13x-1,14,17x-1,3,4,5x0,13x-1,3,2x1,4,2x3,15x-1,3x0,3,738x-1,65,66,19x-1,65,3x66,18x-1,65,3x66,18x-1,65,2x66,21x-1,2x65,66,22x-1,4x65,66,22x-1,5x65,120x-1"}

    I saved this file in "files" folder, but now I can't load my map...

    is possible to load the json file from the folder of the project? is work on the iphone/android? and how?

    Thank you

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