Hello guys, I'm bad at physics, can not create action:
Character throwing another object.
A platform game where the character throws grenades.
Do not know how to use the commands of physics.
Can anyone help me?
Here you have an example
https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534
The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.
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you can also improve the grounad by adding the "CompareX" to your enemies to let graunade destroy only enemies that are inside grounade killing range.
Example:
CompareX of enemie <= myHero ..... enemy Destory
Thanks
Here you have an example https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534 The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.
Do you have the example? The file is no longer there.