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Hi guys, any idea how to make throwing granades?
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Add Bullet behaviour to Sprite object and set gravity?
Then on spawn, rotate to the angle you want it to travel.
Is that what you mean?
I want to be able to throw it at particular point, retaining that bow shape trajectory typical for thrown objects.
<img src="http://img199.imageshack.us/img199/4877/2kua.jpg" border="0" />
I would also love to know this! I have hacked about by changing the angle of motion in relation to the distance and angle of the target, and while it works, it never works exactly right. I would like to know the formula for this.
I use physics, but I don't know how to set it up the way that would feel natural. Atm the further the target is the faster the grenade flies trough the which is awkward