I have 2 different layouts in my game, and they have a flashing text appearing for 5 seconds.
However, for some reason, they do not appear everytime I go to these layouts...
Why and how do I fix it?
Here is what I have:
After I hit play in the first layout I go to the Introduction layout and...
System >>> On Start of Layout >>>>>> Object (background graphic) >>>>> Spawn TEXT on layer 1, image point 2
TEXT >>>>> Set text to "Stage " & Level (which is a global variable)
TEXT >>>>> Flash: Flash 0.5 on, 0.5 off for 5.0 seconds
System >>> Time > 5.0 seconds >>>>> TEXT >>>>> Flash: Stop flashing
TEXT >>>>> Destroy
The other layout giving me troubles has the same commands, with, obviously, a different background and a different text, so I do not need to re write it all.
Also, the TEXT(s) have 2 behaviors: Destroy outside layout (so I don´t have a copy of the text somewhere else in the memory) and Flash
Any help, here? Thanks!