I started making a text adventure with a console style font. I use the text object for the story and the textbox object as the input box at the moment. I'll use a typewriter effect to print the text. I would like the typewriter cursor to jump two lines down when finishes printing the story and wait there, blinking. So I can write without using the mouse and choosing the textbox manually.
It would also be nice if I could do this all in the text object, since the text in the textbox doesn't scale when I change the layout/window size. I don't know how is this possible since I'm not sure if there is any way to turn the text object into an input box. Should I bind all the letters/numbers to their keyboard buttons and let the text object just print the letter I press via the keyboard input?
Is there an easy way? I'm making a keyboard-only game.
P.S.: I'm also looking for a way to scroll up the text if reaching the bottom of the layout like in DOS.