Hey guys. I have a question about the performance of testing games over wifi.
I'm making a simple game, that uses 3 physics objects constantly in the screen.
When I test it over WiFi, it get's kind of slow on my Smartphone Browser.
I have an old smartphone model, with Android 2.3 I think.
But what I want to know is:
Is it normal that the game gets slower in testing over wifi? Will it be better if I export it using CocoonJS and etc, or it will have the same performance as testing over wifi?
Sorry for my english, and thanks in advance!