i continu to work hard and testing Contruct Multiplayer new features, now, i have some specific question about the Sync in 2 specific case
1 creation of object :
in my game, i can spawn as host or as peer "monsters" often those monsters are composed of (1) BOX with platformer behavior and a (1) Sprite for all the animation (both are in the same container, and all monsters are in the monsters family),
so actually when i spawn a monster , i can't see as Peer the monster Sprite in the LEVEL once created ,
but i can bounce on the top of his head so i guess the monster is here but it like invisible for the sprite, so i guess i need to sync on creation the monsters family ? anyhelp on this topic will be amazing
2 in my scene i already have some sprite who are not sync on start of layout, so i know i need to sync them , but when i use the sync function for a reason a ignore, each sprite appear twice, and one of the two sprite are sync, so maybe i need to add them and/or sync them only in the commun part , maybe also , there is some bugs (but i don't think so)
Ashley and troublesum any opinion on those question ?