Hello, I have big problem with simple issue.
I want to switch variables by clicking on sprite but it doesn't work properly. I'm using logic shown below:
On Sprite1 clicked and variable A = 1 THEN set variable A to 2 On Sprite1 clicked and variable A = 2 THEN set variable A to 3[/code:1bma39au] It's changing variable A from 1 to 3 instantly. I noticed that when I'm destroying sprite after click it's working: [code:1bma39au]On Sprite1 clicked and variable A = 1 THEN set variable A to 2 and destroy Sprite1 On Sprite1 clicked and variable A = 2 THEN set variable A to 3[/code:1bma39au] Think I just need to make Sprite1 inactive for a 0.1s before next click. Or there is any proper way to make a sprite button?
Make a subevent after the 'on click'-event, with an else branch.
Mouse| On Left button clicked on Sprite ->
........System| A=1 -> System| Set A to 2
........Else
........System| A=2 -> System| Set A to 3
Thanks for reply.
Tried this but its working the same way: after click changes instantly from 1 to 3.
Works for me. Do you have the else and the compare condition in one event?
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It's working now. Thank you.