Hi guys! My problem is that I don't understand how to swap values in instance variables.
Let's imagine I have sprite stuff_1 and sprite stuff_2 with family instance value 1 and 2.
I want to set stuff_1 with stuff_2 value and stuff_2 with stuff_1 value.
Because of Construct works from up to down, I have the situation that one of the values is already changed and give the other the changed value. I mean that in our situation stuff_1 has value 2 and gives it back to stuff_2, and value stuff_2 was not changed. Who knows how to simply fix it?