I have been using the multiplayer plugin for months now and learning EVERYTHING I can about syncing peers, host signaling, object syncing, everything. Read the manual, did the tuts, created a server test on the store, etc.
I have an issue.
-Sometimes, when signaling joined server on peer(i.e. multiplayer X host),
-the chat log says the peer joins
-the peerlist is updated with the id, but no peer is available on the peer window.
-0 amount of peers(including host is gone).
-So the peerlist even ONLY LISTS the peerID.
NOTE: This happens randomly but more often than not. Sometimes the peer can join, and EVERYTHING works perfectly. That is why I am confused. When it works its supposed to work I assumed.....
I know the flow of multiplayer very well now also. I see no issue other than server error.
Any thoughts on this?
Ill post photos and video link asap. Just wanted to create the post real quick while I can in the stormy weather.
third pic is a successful connection
fourth pic shows the error in the connection