How do I stretch a sprite from object to mouse x/y?

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  • I'd like to stretch an animated sprite /line from an object to the mouse x and y on click but I'm not sure how to go about it.

    Think laser or lightning.

    Thank you!

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  • Quickly from the top of my head I think this would work...

    On mouse click, check if the mouses click X value was greater than the objects, if so it means you need to make the object wider, so get the difference between the objects X value and the mouss Click X value and then add that to the width.

    You can do the same for the Y value and change its height accordingly.

    I hope this makes sense, if not I will try and do it later and upload the capx

  • Something like this?


  • Something like this?



    this is pretty close to what I had in mind.

    For lightning I was thinking about the action to take place on click rather than click release, and I think I can figure that out but how would I make the line stay opaque and follow the mouse while it's in the click down state?

    Imagine you're firing a burning laser and as long as the mouse is clicked down, the laser follows the mouse.

  • If you change the action from "On released" to "Button down" in the example it works like the laser follows the mouse.

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