I'm working on platform game that has a layout 8000x512 in size. The player has to collect bottles and each bottle he collects increases the bottle global variable by "1" . I have managed to make it work but only as long the X position of the bottle is under 2524.
For Example if put a bottle on the layout at the position 2031x267 the player will be able to to collect and the counter will increase by "1".
But if I put a bottle on the layout at the position 2255x257 the player will collect the bottle but the counter will not increase.
I hope I made my problem clear enough.
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