Hey all - First off thanks for taking your time to view this - I am very new to construct and programming in general but i have managed to do everything i need so far
This is not so much a question of HOW to do something but more of a question of what is the best way. I have read the tutorials on using ajax, web storage, saving,
etc. I can handle the actual implementation of anything discussed here, what I am fuzzy about is most efficient/best way to go about it.
My goal is to have a Web based RPG type game similar to something like pokemon or final fantasy mixed in with neopets there will even be an online versus mode for challenging other players.
Anways I was wondering what would be the best way to save the information within this game (the information will hopefully be saved often). Do i want to create save files based on player id at login? Do i want to store all the players information and the equipment they have in the equipment array into a Sql database or is there some other more efficient method? Is it practical to use SQL databases instead of arrays?
How would you handle it?
Develop games in your browser. Powerful, performant & highly capable.
For basic projects, local web storage is probably the cleanest and simplest.
However, you seem to be looking at a multiplayer game. What are you using for your backend/login/id? If you make your own server or use a third party one, you should have no problem saving information to that service.
I haven't explored multiplayer myself lately but I did have https://parse.com/ bookmarked as a resource, except I think that project got shut down. https://www.firebase.com/ seems to be an alternative.