Lets say I have a layout with 5 square sprites on it. Each square would be a different color on the start of each level and I would like to store these for example like this:
Level 1 - Orange, Yellow, Blue, Red, Green
Level 2 - Brown, Pink, Yellow, Red, Blue
Level 3 - Green, Yellow, Red, Blue, Pink
I just want a single layout that I can use over and over again with the data above. So when the game starts it will load level 1 data and color the squares as indicated. When the player completes level 1 it will then grab the data for level 2 and color the squares accordingly...and so on.
How is best to store this information and get it when needed.
If anyone can also give me a basic example capx or something that would really help.