As a professional developer am I used to store objects, not only strings and numbers, in a variable. Maybe I am thinking wrong what can be done in Construct?
I know of course about the different Pick events you can do. I use them rather often. I also use Rex Instance Group (which is great).
What I want to do is to compare from a big group of Sprites different things and see if they match. I know that it probably can be done in different way, but I really like to be able to store an instance of a sprite and then be able to get all properties for that sprite.