Noob question #3
Okay, I have my object moving about the screen and I have a object with the solid behaviour assigned to it.
When my movable object comes into contact with the solid object, it just passes straight through as if it wasn't there.
I can detect contact as I have triggered other events when they touch; however, how do I make the solid actually act as a solid and prevent my movable object from passing though it?
Other than the 'solid' behaviour, I want to do this using events only.