Very newbie, so bear with me. Currently trying to learn the program by making a versatile platform character, and making it do a bit more than the tutorials I've been able to find offer.
I've successfully implemented a functionality that makes the character impact hard on the ground if he falls for more than 0.7 seconds. I am currently trying to make an animation play at the 0.3 second mark of his fall, where he's supposed to go into an "oh crap"-position mid-air and brace for impact. I just want it to play once and then hang on the last frame, but I seriously cannot make it work. The animation is set to not loop, but it does no matter what approach I can come up with.
I imagine it is because my setup tells it to keep restarting somehow, but then I am missing a way to send a command just once upon reaching some goal.
I've attached an image of the jump-setup and would really appreciate any and all input you might have. Thanks in advance.