I have my enemy set to bullet and line of sight. So when that spawn they're set to my X,Y while shooting. However when the enemy and the player overlap the enemy spins in the wild circle underneath the player. I've tried disabling collision,LOS, on overlap, on collision. Nothing seams to work.
If I'm not moving and the enemy moves under me (On a separate layer) they all will do this until I cam pull away to get enough space to shoot them.
See here for yourself if you want
What I would like is for all he enemies to stop just short of the player if idle and then continue to follow if moving.
Thank you in advance for your help