I'm testing my game out in Xcode via Ejecta and I found an issue with the background music. After the game is over, the music stops as it's suppose to do, but when the layout is restarted again, it continues to play the background music where it left off in the previous game and then starts playing the same music from the beginning on top of it. It sounds terrible.
I have the following events:
On start of layout | Play Theme looping at volume 0dB (tag "themeMusic")
Player Is overlapping Spikes | Audio: Stop "themeMusic"
Am I doing something wrong? Is the a better way to do this?
Edit: I should mention it works fine in Firefox and Chrome browsers. It's just an issue when testing on iOS Devices. Thanks!