<font size="5">How Do I Stop A Bullet Sprite From Rotating?</font>
I am making an Asteroids remake with "Construct 2".
I've setup the Asteroid sprites as bullets.
When the player's laser bullet hits an asteroid it goes in the opposite direction.
The problem is the Asteroid sprite's rotation also changes and I do not want this.
How would I stop a bullet sprite's rotation from changing when it changes movement direction?