all i want to do is just to make a simple thing, but it's driving me crazy.
so hello guys,
i need your help to point which went and how it went wrong (i'm still a beginner)
i wanted to make so that when the block clicked, it will spawn some drops that can be stack (it should be)
and when the player is overlapping the drop, it will take the drop*value. so if it written 5 in the block,
player will take 5 value of block.
-the text showing the right number, but when player collects it, it only gives 1 value of block.
-when there's 2 or more stacked blocks in the screen, and the players take one stack of the blocks, the other will decrease it value to 1.
-the second breaked block might overvalue (more than the maximum) than the numbers of block it should drop (2-5)
File : mediafire.com/file + /7swb6naa9as302q/Stack_%26_DropRate.capx
(i cannot put an url so please remove the "+" and the space between it then copas it)
Thank you !