JohnnySix Lordshiva1948 - I have looked at your examples and at others on the forum. All the examples I found are for one orbiting body. How do you allow for many orbiting bodies? If I add more red balls in JohnnySix's example, all the balls orbit in the same position. Thanks in advance.
EDIT: nevermind, figured it out from this thread: https://www.scirra.com/forum/viewtopic.php?f=147&t=76729&p=634604&hilit=planets+orbit+sun#p634604
I needed to Rotate towards Angle:
For Each (Sprite)
Rotate Towards Angle
---> Degrees: distance(self.X,self.y,Center.X,Center.Y)
---> Angle: angle(self.X,self.y,Center.X,Center.Y)+85
Then Move the sprites:
For Each (sprite)
Move Forward 1 pixel