I was wondering if you guys with your expert knowledge could help me. I'm looking to make a little game in the free version of Constructor 2. Unfortunately I'm having some difficulty and I'm not very smart with this software :(
I'm making a scrolling game with a dude who's supposed to shoot stuff as they come past, as well as jump over stuff etc.
So I've got the background sorted perfectly how I like it, however when I fire the player's gun, the bullets move along and explode, as taken from the ghost hunter tutorial. However when fired from the left of the screen, they disappear behind the new sprites that are being generated from the right hand side (the back walls). This only seems to happen when the sprites are freshly generated and when they've been on screen for a split second they start to work properly.
I've tried using two different sprites that alternate but the problem persists, and I can't seem to resolve it. I've even tried using two different layers but that didn't help either.
Does anyone have any advice? Any would be appreciated...