Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Have a spriter animation imported into my construct 2 project. Got Character maps working (and it is great). Trying to add s fire animation to the character in some instances, however because of the way I built the original spriter files would be a lot of work to add it to the original spriter.
I thought that adding action points to my spriter animation and then reimporting would be the answer, (http://www.brashmonkey.com/spriter_manu ... frames.htm ) but I can't figure out how to spawn an object at an action point (like firing a bullet) or pinning an object to one (like my characters fire) any suggestion? (I had thought I could spawn the object from the Spriter Family that is created but it results in the image spawning from all the underlying images)
Develop games in your browser. Powerful, performant & highly capable.
Figured out answer to this one.
First you spawn the sprite you want.
Then set it's position to the image point (by name) on the sprite object where you want it to be.
Then pin to the Spriter object.