Hi guys, my problem is basically with logic, I'm confused about what I should do to make this sprite move in four directions with the simulate controls.
Here I'm using that "edge maker" thing, which is very useful when you want your sprite to move in just two directions, but I want it to move in four, and I'm having problems at it.
Huh, I guess a screenshot may help:
This sprite, as you can see, has a text instance variable called direction that is used to determine the movement orientation through the event actions.
The problem is that the sprite goes to a completely unexpected direction when it hits the boundary maker object, if it was meant to go to the right, it goes up instead, and sometimes it doesn't even hit it at all, it just pass through it like there was nothing there.
Well, that's it, hope you people can help me! Oh, and I'm sorry for my rusty english , I'm still learning!
Thanks in advance!