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For some reason, including "Set Not Mirrored" at the top of my code here: imgur.com/a/YYDY4, stops the player from jumping back when up is pressed near a wall. It does work with right walls but not left. Is there a way to fix this?
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It may be setting back to "Mirrored" in event 45.
Try removing "Set mirrored" from event 45.