I'm experimenting with sprite fonts and I have something weird happening.
As explained in this tutorial, I put the character width actions in a "on start of layout" event.
During my layout, I create 2 times the same sprite font object, with the exact same text. the first time it is displayed correctly, the second time, the character width actions are ignored. Even if I copy all the character width actions after the object creation, it is still ignored.
As suggested in the tutorial, I put all my character width actions in a separate event sheet, and included it in an "on start of layout" event. I noticed that if I put the include in an "on start of layout" event, it is ignored even the first time, while if I put it simply on the top of the event sheet (even above the variables), the first time it's ok, then again it is ignored the second time the text is displayed.
Any idea of what's happening?