So I tried so many different ways, none worked. Drag,drop, move toward position, toward angle, plus others.
I can get the sprite to go to the last touched point, but that's not what I need. If I draw a circle, I want the sprite to follow it to the last point .. Or to a limit.. Say an X number of touch points within a number of milliseconds..
Note: my sprite is already moving randomly on the screen, on straight lines, but bouncing and changing angles when hitting the borders
I would appreciate any help.. , pointers or samples