Why using third part addons when there is no need for them ?
The capx I'm adding contains two ways.
One when the variable "A_SINGLE_OBJECT" is = 0 uses a single sprite that displays different frames when spawned.
You can see the code for it in event 3.
If you change the value of this variable then the code from event 4 kicks in and then allows you to spawn several object types.
For this example I used sprites, but as the "one frame" example shows, there is no need to have several sprite objects when you can use instances of a single one displaying several frames.
Capx made and to be opened in the latest r177 beta version.