Hi there gentle fellows.
For start, please pardon my english, I'm french.
I try to make an event with several enemies spawning a projectil with a random timing, for each enemy.
I tried that :
But it doesn't seem to work. If I put a second "Spitter", only the first one spits randomly, and the second doesn't spit at all.
Do you know why ? Do you know how could I do what I want to do ?
I hope I made myself understandable.
Thanks for your futur help.
Add the Timer behaviour to the Spitter object, and set a random interval for each. The "On Timer", do your "Spit" code.
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I'm not quite sure I understood you, could you be more specific ? I guess my understanding is limited.
It worked perfectly, thanks a lot ! I didn't know the Timer behaviour, thanks to you i do know.