I have a problem with this seemingly simple action:
One could assume that at the moment of a keypress an object would be created at the coordinates given - either where the object was or where it ends up being. What we get is this:
For some reason nothing happens on the first keypress and the following ones always lag behind.
Question: How do I spawn an object on any key pressed OVER the base object and when the key is pressed and not a whole step later?