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So here's the deal:
I want to spawn enemies during the game, but I want them to grow (in size) independently of each other. How would I do this? Thank you in advance.
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You can change the size of a sprite when it is first spawned in the same event as the spawn but if you want that to continue you would probably need to call each sprite by it's UID.
You would need some trigger event like the enemy colliding with an object and then select that sprite by it's UID to grow it.
This should help:
https://www.scirra.com/tutorials/797/ho ... -colliding
Thank you LaMar!