I'm working on an asteroids game (yes, another asteroids game) but i'd like to do things a bit different. Instead of having a single static background, i'd like to have several backgrounds to represent different parts of space. My problem is getting the players ship from background to background smoothly.
I thought about just scrolling the background in but that would look cheesey imo. Showing the ship in hyperspace may be a good idea, but don't know how to implement that.
Another idea would be to show a screen with certain statistics, like the time it took to pass the level, number of asteroids destroyed and times the player's ship was destroyed. I'd need lots of help with this, though, but then couldn't i just destroy that background and spawn the new one?
Any input on this would be greatly appreciated.