Hello comminity,
I'm 'trying' to build simple arcade game. Keyboard moves the player U,D,L,R and mouse shoots from gun.
On my player sprite, there's 'default', 'run' and 'shoot' animations.
on 'shoot' animation, I set a new imagepoint1 on frame 3.
like this:
Mouse | Left button is down | Player set anim 'shoot' (play from beginning)
|_
[subevent] - Player | is anim 'shoot' playing | Player spawn 'bullet' on layer0 (image point '1')
but the bullet is spawning from the default point!!!!
How do I fix this please?
UPDATE - http://robfreeman.co.uk/demo/demo.mp4