I'm wondering, how I can modify sound pitch in game. For instance if I want to get a coin, it will make a pickup sound, if I pick up another coin, the same sound will be played but with higher pitch and so on.
I know there are some sound effects in Construct which I tried to use, but unfortunatelly didnt get the effect I was looking for.
Any suggestions or ideas how to do that kind of stuff ? Thanks in advance
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play a sound using a tag
then use "playback rate" with this tag...
It works like a charm! Thank you, for fast and working solution