Ok so I am doing a space shooter, I have 1 level layout and then also using a demo layout for testing new elements and then I just transfer everything over to the main game mechanics event sheet once it is perfected. The player ship firing was working fine on level 1 but now is no longer firing. It still works on the demo layout, each are calling from the same game mechanics event sheet.
The way it is setup is a level 1 event sheet with game mechanics event sheet included, the demo is a demo event sheet with game mechanics event sheet included. The ships settings are the same for the demo layout and the level 1 layout, tried deleting the ship instance on the level layout and putting back in, nothing, tried copying ship from demo layout and copying to level 1 and still won't fire on level 1 layout.
Any idea's what might be causing this? there has been no change to the firing events, and even if there had why would it fire on the demo layout but not the level 1 layout? Have checked the level 1 event sheet to make sure there is no call to deactivate the player firing group and everything is fine there. What else should I be looking at?