I want to play a short 3 second piece of music at the end of the level. After I call the Audio object to play the music I have a wait action that lasts 3 seconds and then a restart layout action. However this does not seem to work as the wait action seems to pause the music the moment it starts. It sounds all glitched. I have tried a few audio files that I know work and same issue. So I am guessing it is not possible to have a wait directly after an audio action. So whats the solution?