no i mean, like a server room basically, right now the chatrooms or the game rooms for multiplayer even for photon and any socket servers are based on who is the host... and once the host leaves everyone is automatically kicked... so i want the host not to be existent... and once you created a room the room to be UP and opened indefinitely without u or any players to be inside it.. i need that feature specially for chat .. no multiplayer room where u see players around.. so all it will be from events ... and a user list that joins. i want to make a IRC like application, by using C2 that i think never has been achieved.
so basically should work like IRC
if cant be done, if the host leaves is there a way to automatically set as host any other player in room? so that way if atleast is someone inside the room other players wont get kicked.
i have a few GitHub repositories that some online IRC servers are based... just i dont want that.. needs to be made in c2.. it will show the potential of c2 on the project im working on.
by reading the github i see most of this stuff requires a live server and nodejs installed on it so it can run different things.
im pretty sure its not easy task to make it in C2 just need to know if its possible using some sort of library that can be imported in C2
Proxymity hope you understand