Hi, I'm trying to create a slingshot system where when the player pulls back the slingshot, it revolves in a smooth semi-sphere behind the slingshot.
I've manage to accomplish this in a box shape working, but I need the smooth movement along a semi-circle, or full circle when the mouse is outside of the range. Try the demo to understand what I mean:
I found this, and am working on it to help me: https://www.scirra.com/forum/viewtopic.php?f=147&t=73855&p=616646&hilit=circle+clamp#p616646 but I unfortunately I just can't figure this out right now.
Does anyone know how to accomplish this, or have ideas to approach? I'm totally stuck at the moment.
Here is the .capx: https://dl.dropboxusercontent.com/u/44188718/Temp/slingshot.capx
Thanks for any help!