If I use behaviors like platform and bullet, how can I add to the values I initially set?
For example let's say the platform behavior of an object has max speed 300 initially. Then I want to have an event every x seconds add +10 to max speed. So I use system event every x seconds then set max speed action and then what do I write there...? Because I don't want it to just set a new max speed, I want it to add to the current max speed, or acceleration or whatever I choose.
If I wasn't clear enough let me know guys and I'll be glad to clarify myself.
Thank you everyone.