Okay, here's my scenario:
I have a spawner that spawns some enemies, and when the enemies spawn, they begin to shoot at you. But, when one enemy shoots, all of the other clones shoot with it. I have it set up to a "Every random(2,4) seconds command, but it spawns the bullets in 2 to 4 seconds on all of the enemies, and not in one. How do I overcome this problem?