I've followed the Detect Input Method example made by Ashley...
But my mobile controls are different. I've tried adding instance variables and messing around with the events and actions but can't get it to work. I think i need to 'simulate key press' or something like that but can't figure out how to add that.
Can anyone point me in the right direction (no pun intended)
Thanks for any help.
I have a DOWN key for a slide animation, which simulate control does not have an option for. I had to 'simulate control' with the playerbox for the other keys but for the DOWN touch i actually had to use the Player animation "slide" to get this to work properly.
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