Hello, I am making a RPG style game, I have many classes and each class has attributes, I do not want to share these base attributes so I stuck them in a Group name "Warrior", "Mage", "Rogue", etc...
Each one of these groups I have created local variables:
so later in my MainEvent Sheet I will add an action to add to Warriors health so how would I do this?
in programing terms I would do something like warrior.health + 10
how do I do this in construct?