I have two sprites in a family with the pathfinding behavior.
I used the pathfinder for sprite A and for sprite B to go to red spot.
After that, I want to use the pathfinder to make sprite B go to the yellow spot.
I could tell the pathfinder to tell sprite B directly to go to the yellow spot but that is not what I am trying to do because I want to have many sprite B's on the layout.
If I directly told sprite B to go to the yellow spot, then all of the sprite B's would go to the yellow spot, when I want the ones with the specific conditions to go (for instance; low fuel.)
When specific conditions are met Sprite B goes to the location. I can't figure out how to get the event to differentiate between telling sprite B or sprite A based on conditions.
Is there a way to use the pathfinder option for specific object of a family when the conditions are true?
I figure there is a way with UID's, maybe loops (to continually check if condition is true or not) but I'm not sure...
I'm willing to hear all ideas and suggestions,
www dropbox com/s/tm9xnh4raqfb57b/pathfinding%20families.capx?dl=0