Is it possible to create the 'supporting' object relative to the players co-ordinates so I can have multiple instances of the same ladder. At the minute, if I create a second ladder, the position of the object created it set to appear only at the top of ladder number one.
Oh yeah, you can definitely do that. I updated the example to show how:
There's two major changes. For one thing, in the event where you create the solid object, I added a condition to pick the correct ladder based on distance to the player. It'll pick the one you're standing on top of (unless the ladders are TOO close together -- it might be looking at the center of the ladders and which is closest, so as long as the one you're standing on has the closest center to you, it'll work).
Anyway! The coordinates it spawns at are also changed, so they aren't hardcoded numbers anymore. Instead, it uses the coordinates of the ladder and finds the right spot from there.
One thing the example doesn't do is let you jump from the top of one ladder to another. To fix that, you can disable the "Pick ladder" condition and add in a new one, "For each ladder". You can find that underneath "System" in the list.
Hope that helps!
And you've been doing awesome so far. Keep up the good support <img src="smileys/smiley2.gif" border="0" align="middle" />
Aww, shucks. You noticed. <img src="smileys/smiley9.gif" border="0" align="middle" /> Haha, thanks a lot!