[SOLVED] Black screen error on Ludei splash screen

0 favourites
  • 6 posts
From the Asset Store
Is a circular loading screen with code ready to use. No Animation.
  • Hello C2 fellas! ^^

    Does anyone knows what means the error "not found getElementById: c2canvasdiv" in the Cocoon Launcher?

    I'm trying to compile my game in the Ludei/Cocoon and the game execution don't goes beyond Ludei splash screen.

    Thanks for advance for the attention and collaboration.


    The problem wasn't the c2canvasdiv in the HTML and JavaScript, but the WEBGL! When I turned it off, the game worked well in the Ludei compile.

  • This is the block of HTML that it is looking for.

    Make sure that it exists in your index.html file, or you will get that error.

    <div id="c2canvasdiv">
    <!-- The canvas the project will render to.  If you change its ID, don't forget to change the ID the runtime looks for in the jQuery events above (ready() and cr_sizeCanvas()). --> 
    <canvas id="c2canvas" width="1024" height="768">
    <!-- This text is displayed if the visitor's browser does not support HTML5. You can change it, but it is a good idea to link to a description of a browser	and provide some links to download some popular HTML5-compatible browsers. --> 
  • Thanks for the help, gumshoe2029!

    Actually this piece of code doesn't exist in my index.html, but I changed here and the error continued to be shown in the Cocoon Launcher.

    I did right?



    <script src="c2runtime.js">


    <div id="c2canvasdiv">

    <canvas id="c2canvas" width="864" height="486">





  • gumshoe2029 I tested my mini-games separately in the Cocoon Launcher and ALL functioned normally, but the most curious was that all exhibited the SAME MESSAGE ERROR ("not found getElementById: c2canvasdiv")!

    So the c2canvas isn't the problem that is preventing the execution of my project on the phone.

  • gumshoe2029 Problem solved! It was the WebGL.

    The game worked perfectly when I turned it off. I know I leave it on is recommended for good performance of the game, but unfortunately learned that this seems to be the only solution.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Glad you got it fixed. It looks like only iOS8 supports webGL (on the Apple side).


Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)