Let's say I will were to make a linear graphics HD game and exporting to mobile devices. Which will be a better option for game design, a Tilemap or a Sprite? I want to maintain the graphics of the game but optimum performance? Thanks in advance
Edit: Nevermind, I tested on phone that Tilemap is better compare to sprites if on Seamless Mode even though it doesn't show in the editor. Sprites don't go well with performance with big layout games.