I’ve been searching the forum and attempting to resolve an issue I have for a couple of days now with no joy.
I have a dilemma regarding Window/Layout size and scaling. I’m a total newbie and hopefully I’m being an idiot and there’s an easy solution.
Basically, I want my game to look professional on iPad to iPhone 5. I have an object which reacts with the edge of the screen. To achieve this I’ve used a sprite placed off the edge of the layout for the object to collide with.
However, if I use aspect ratio whereby the layout size is greater than the window size the edge sprite on different screen ratios will not be placed in the correct position (screen edge) for the object to collide with. I want the object to be able to move off the top of the screen but react with the edges.
Please can anyone help or provide some insight?